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In some areas you can't multiplayer until certain events in the host's world have occured Summons might want to be in hollow form for this. Make sure to not be currently invaded or are about to be invaded (check for multiplayer foggates) when you are trying to get summoned.Use dried finger after you died by the hands of an invader.Make sure you fullfill every matchmaking requirement This is possibly the most practical solution, because it eliminates the IP pool buildup waiting time.Īny suggestions for this section are welcome. Do not switch multiplayerchannels anymore. Once everyone has started loading nodes while in the default channel, use the method in option 2 from now on. You and your friends connect over a certain multiplayerchannel and once every one is in the host's world, summons and host switch back to the default channel. If you close the game, you will empty your IP pool and have to repeat the entire process. You can quit out to your title screen and switch characters. If you die - no problem, the IPs are still in the pools. The benefit of this method is that you only have to build up an IP pool once. Under no circumstances use your multiplayer item more than once.

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Feel free to spam it a bit, just to be sure. You and your friends open up the friendslist in Steam and use the "Join game" option (summons on the host and the host on everyone).If it takes longer than 10 minutes, restart the game Wait until you get at least one node (use either DSCM or DSPW to monitor your amount of nodes).Enable the "Draw Nodes" checkbox in DSCM - stay in the default channel.This case has it's benefits, but is more complicated, takes longer and is harder to reliably to pull off, because sometimes the game decides to not search for IPs. You want to play with your friends, but still be able to regularly connect with random people. This means once you disconnect from your friends you will need to repeat the entire process and build up the IP pool again if you wish to play with randoms.īuilding up an IP pool can take up to 20 minutes and you would have to redo it everytime you need to resummon your friends. Switching the multiplayer channel empties your IP pool. The host can now switch back to the default channel and connect with random players once his game has loaded enough IPs. This should enable a fast connection build up between you. In this case you and your friends switch from the default channel into another. You want to mostly just play with your friends and do not care about connecting with other players. It allows you to identify and disconnect (obvious) hackers. Is highly recommended for anyone that is interested in PVP.
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This mod is not necessary for our purpose.
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Is highly recommended for everyone that plays on PCĭSFix 2.4 download PvPWatchdog (Optional) This mod is not necessary for our purpose Newest addition to our favourite mods, will make our multiplayer lifes a lot easier. Look in the "ReadMe.txt" files for installation instructions.
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Now follows a short guide about how to reliably connect with your friends in Dark Souls on Steam.

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On PC we have various tools to achieve our goal with more reliability. Others have reported success in spamming the summon sign, but that is contradictionary to the knowledge we currently believe to have of the dark souls connection mechanics. Place your sign in a uncommon place to avoid being summoned by the wrong person and do not lay it down more than once. Once you have connected with your friend, you will be able to recreate that connection until you close the game. The best method to connect with your friend on console is to lay down a summon sign and be patient. How to Summon a Specific Player in Dark Souls Console
